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Ray Gresko Director of Production Ray oversees production of all Stormfront projects and has held leadership roles in the companys recent film-based games - Eragon and The Spiderwick Chronicles. Ray is an industry veteran with a background in game design, business, and technology. In 1992 he left the robotics field for the game industry, working as a simulation programmer on Spectrum Holobyte's Falcon series. At LucasArts, he led the tech teams for the hit titles Dark Forces and Jedi Knight, and created technologies that were used in many other LucasArts products such as Outlaws, Grim Fandango, Indiana Jones and the Infernal Machine, and Star Wars Episode I: The Phantom Menace. In 1998, he co-founded the independent developer Nihilistic Software, serving as President/CEO, project leader and chief designer for their first title, Vampire: The Masquerade - Redemption. Ray also led the initial design and development work for Starcraft: Ghost in conjunction with Blizzard Entertainment. He holds a B.S. in Computer Science/Mathematics from Temple University. |
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