Don Daglow

Bob Wallace

Janet Fletcher, née Attaway

Ken Demarest


Michael Heilemann

Ray Gresko

John Kleber

President & CEO

Chairman & CSO

Director of Finance

Studio Technical Dir.

Technical Director

Director of Production

Art Director

Don L. Daglow

Tim Larkin

Tony La Russa

Stan Roach

Bob Wallace

Seth Willenson

 

Ken Demarest
Studio Technical Director



Ken guides all technology work at Stormfront, with special focus on foundation tools and technologies and the Next Gen transition.  He began his game development career as a technology leader in 1990 at Origin Systems, playing key roles on titles such as Wing Commander and Ultima VII.  He also led the technical design and prototype development for Ultima Online, which surpassed Stormfront's Neverwinter Nights in 1998 as the most successful MMORPG of all time.  As the founder of Bioforge he produced the first fully-rendered 3D characters ever used in a computer game, and led development of the peer-to-peer RTS game NetStorm  In the late 1990's Ken consulted for online providers of ISP and gaming services on growth, risk management, and game development practices. His time with Accenture included due diligence evaluations of development teams and business quality for both new investments and Fortune 500 acquisitions.  Prior to joining Stormfront,  Ken held a senior role in global tools development at Eidos.  He earned his Bachelor's degree at the University of Vermont.

 



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